WebGL · real-time rendering · free browser tools
4D Polytope Viewer & Fractal Zoom Studio
Two free, real-time browser tools with a small paid export tier: an interactive four-dimensional shape viewer and a fractal and tiling explorer with video export.
- Status
- Live · free with a $9 creator license on the viewer
- Period
- 2025 → present
- Role
- Solo: math, rendering, UI, launch
01 — Problem
The problem
Most visualisations of higher-dimensional shapes are pre-rendered video. Most fractal tools are desktop-only. Both audiences wanted something that runs in a browser tab and can be shared as a link.
02 — Build
What I built
- A viewer that projects thousands of four-dimensional shapes to the screen in real time with six independent rotation planes, a performance overhaul for dense shapes, and a WebXR sibling for headsets. A $9 creator license adds OBJ, video, and 4K export.
- A fractal and tiling explorer built on a two-pass WebGL2 renderer, stackable plane transformations, a parameter loop engine with MP4 export, and a learning library where every article opens its exact view in the tool.
03 — Decisions
The decisions that mattered
Anyone can list a stack. These are the calls that changed the outcome.
Real math, not a video
The projection runs live. That is slower to build and the reason the tool is worth linking to.
Free to use, paid to export
The viewer earns links as a free tool. The paid tier is the export nobody needs until they do.
04 — Result
Result
live tools on their own subdomains
rotation planes, all interactive
seamless loop export from the fractal studio
05 — Next
What I'd do next
- Deep-zoom precision in the fractal studio was deliberately skipped for artistic ROI; revisit if users ask.