Resources

WebGL · real-time rendering · free browser tools

4D Polytope Viewer & Fractal Zoom Studio

Two free, real-time browser tools with a small paid export tier: an interactive four-dimensional shape viewer and a fractal and tiling explorer with video export.

Status
Live · free with a $9 creator license on the viewer
Period
2025 → present
Role
Solo: math, rendering, UI, launch
Three.jsReact Three FiberWebGL2ViteTypeScriptWebXRCloudflare Pages

01Problem

The problem

Most visualisations of higher-dimensional shapes are pre-rendered video. Most fractal tools are desktop-only. Both audiences wanted something that runs in a browser tab and can be shared as a link.

02Build

What I built

  • A viewer that projects thousands of four-dimensional shapes to the screen in real time with six independent rotation planes, a performance overhaul for dense shapes, and a WebXR sibling for headsets. A $9 creator license adds OBJ, video, and 4K export.
  • A fractal and tiling explorer built on a two-pass WebGL2 renderer, stackable plane transformations, a parameter loop engine with MP4 export, and a learning library where every article opens its exact view in the tool.

03Decisions

The decisions that mattered

Anyone can list a stack. These are the calls that changed the outcome.

Real math, not a video

The projection runs live. That is slower to build and the reason the tool is worth linking to.

Free to use, paid to export

The viewer earns links as a free tool. The paid tier is the export nobody needs until they do.

04Result

Result

2

live tools on their own subdomains

6

rotation planes, all interactive

MP4

seamless loop export from the fractal studio

05Next

What I'd do next

  • Deep-zoom precision in the fractal studio was deliberately skipped for artistic ROI; revisit if users ask.